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Stamford Bridge Primary School

Stamford Bridge Primary School Stamford Bridge Primary School

Design & Technology

 

"Enjoy failure and learn from it. You can never learn from success." 

Sir James Dyson - Inventor and Industrial Designer
 

Design and Technology Subject Leader - Mr Cooper


Intent


Children will leave Stamford Bridge Primary School with the skills and creativity to design and make products for a purpose.

DT should provide children with a real life context for learning. At Stamford Bridge, we encourage children to aspire to be more through creating opportunities for them in the wider world. Through the DT curriculum, children will be inspired by engineers, designers, chefs and architects to enable them to create a range of structures, mechanisms, textiles, electrical systems and food products with a real life purpose.


Implementation 


How Design and Technology is taught at Stamford Bridge:

All teaching of DT follows the design, make and evaluate cycle. Each stage should be rooted in technical knowledge.  The design process is ingrained in real life, relevant contexts to give meaning to learning. While making, children are given choice and a range of tools to choose freely from. Children then evaluate their own products against design criteria. 

In KS1 this looks like:

             Design:

  • Rooted in real life, relevant contexts to give meaning to the learning.
  • Planned through appropriate formats: drawing, templates, talking and prototypes.

             Make:

  • Children are given a range of tools for their projects to choose from.
  • Children use a wide range of materials and components: textiles, construction equipment and ingredients.

             Evaluate:

  • Evaluate existing products.
  • Evaluate their own products against design criteria.

             Technical knowledge

  • Build structures, exploring how they can be made stronger, stiffer and more stable.
  • Explore and use mechanisms, (for example levers, sliders, wheels and axles), in their products.

 

In KS2 this looks like:

             Design:

  • Rooted in real life, relevant contexts to give meaning to the learning.
  • Researched designs based on functional, appealing products with purpose.
  • Planned by appropriate methods: annotated sketches, cross-sectional diagrams, prototypes and computer aided design.

             Make:

  • Children can select from a wider range of tools than KS1.
  • Children use from and select a wider range of materials and components: textiles, construction equipment and ingredients.

             Evaluate:

  • Evaluations are made in comparison to existing products.
  • Children evaluate against design criteria. 
  • Children understand how key events and individuals have helped shape design and technology globally – products are in context!

             Technical knowledge

  • Apply their understanding of how to strengthen, stiffen and reinforce more complex structures. 
  • Understand and use mechanical systems in their products, (for example as gears, pulleys, cams, levers and linkages).
  • Understand and use electrical systems in their products, (for example series circuits incorporating switches, bulbs, buzzers and motors).
  • To apply their understanding of computing to programme, monitor and control their products.

 

Stamford Bridge Primary School
Godwinsway, Stamford Bridge, East Riding of Yorkshire
YO41 1RA
01759 371430
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